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Devlog
Placing Markers - Dec 6
December 06, 2019
by
Kassoon
2
* Added Marker, allowing you to mark points in the world as a waypoint that you can see both in game and on the map * Plants now need air in addition to water. If you over-water your plants without gi...
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Farther and Deeper - Oct 11
October 11, 2019
by
Kassoon
Towns are now visible from really far away, which should help you get less lost while exploring. An itch "missing token" error ate my update, so read the patch notes below~ * Towns will be visible fro...
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Getting Salty - Sep 27
September 27, 2019
by
Kassoon
There's two main themes to this update: lighting, and preserving food. Instead of using a torch to see at night, which was a bit clunky and historically inaccurate, you may want to use candles instead...
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Measuring heat - Sep 11
September 11, 2019
by
Kassoon
You can now craft a thermometer to measure the local temperature, which is useful because crops will die in extreme heat or cold. Animals will also eat your crops, so you may want to keep them separat...
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Early QoL - Aug 30
August 30, 2019
by
Kassoon
Some fixes and QoL things to smooth out the early game Patch Notes * Increased craft window size * Added wind/rain alerts to factory fuel display * Drinking from natural water is faster and uses the c...
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Immersed in obsidian - Aug 7
August 07, 2019
by
Kassoon
The Underside has been filled out a bit more for ~immersion~ and its performance has been improved so you'll be less affected by its mere existence. Also added an option to flip your vertical movement...
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The Underside
July 19, 2019
by
Kassoon
The underside is deep, deep underground. The deepest part. It's a dangerous land of obsidian and lava where eventually the strongest materials and enemies live. Patch Notes * Added the Underside, a da...
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Research and XP
July 09, 2019
by
Kassoon
There's a new update, retooling and simplifying research. Now instead of breaking down items to research their components, you gain XP by discovering and collecting new items. Same basic idea, but a l...
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Maps - May 29
May 29, 2019
by
Kassoon
1
Do you feel lost in life? Perhaps you need a map. You can now access the map in your journal, which will reveal the area around you as you explore. As you explore, you should experience a smoother exp...
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Almost There - Mar 20
March 20, 2019
by
Kassoon
2
Boy, that's been a long two months. I'm very nearly done (enough) with the tileset changes to move on to other things. The upside is I should never have to do this again. Hopefully you're seeing some...
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Still at it - Mar 7
March 07, 2019
by
Kassoon
Still working through the tilesets, which is extremely time consuming. I have about 1.5-2 tilesets left to go before it's "good enough." I've also put in some LoD things for the terrain which should s...
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Fixing tiles - Feb 27
February 28, 2019
by
Kassoon
Well, optimizing the tilesets is going to take a while because I need to go through every block in every tileset and modify their mesh to work with the optimization algorithm properly. There's a lot o...
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Big Chunkus - Feb 22
February 23, 2019
by
Kassoon
It's working! This has been the toughest thing to get working thus far, but it also has the largest performance impact. While it's not done yet, the performance improvements are big enough (and I'm la...
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Tri More Things - Feb 13
February 13, 2019
by
Kassoon
This is the state of my UVs after multiple attempts and different techniques: I couldn't get the UVs working, since simplifying the mesh made a mess of the order. After many searches using terms that...
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The Joy of Painting With Math - February 6
February 06, 2019
by
Kassoon
Ok, I've got all my files back, gotten caught up on my code, and even got something done enough to be included in the update! Most users seem to have performance issues be their major limiter, so that...
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Special Delivery - January 16
January 16, 2019
by
Kassoon
Villagers may occasionally ask you to deliver something to someone else in the village. Don't worry, you'll get a gift too. There's also some fixes and performance improvements that will hopefully mak...
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Small update
January 03, 2019
by
Kassoon
Small update to fix global illumination error on older video cards...
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An all new kind of window - Jan 2
January 02, 2019
by
Kassoon
Windows have all the building options and orientations of other blocks so you can create all sorts of weird new window structures. Just don't play with rocks near them. There were a lot of bug fixes a...
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Fixy Update - December 19
December 19, 2018
by
Kassoon
A bunch of bug fixes and half-block improvements / options in the update this week. Thanks to everyone reporting stuff on the official forums at kassoon.com, other forums, via email, and the feedback...
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EXTREME HOLIDAY FACE TRANSFORMATION! - Dec 12
December 12, 2018
by
Kassoon
I'm seeing some new faces around here lately. Also villagers will now make requests. Occasionally when chatting they may ask you to do something for them. If you do you'll get a reward and they'll lik...
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Extra Fixins - Dec 5
December 05, 2018
by
Kassoon
There's a new build up with a lot of fixes for various errors and bugs. There was an influx of new players last week and with them came bugs. Well, I made the bugs, but they found them. And I would ha...
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Rogue Legend 2 is now pay what you want!
November 28, 2018
by
Kassoon
For a limited time you can now get Rogue Legend 2 permanently for any price you want! Check out the main page for more info about the game and to get your copy: https://kassoon.itch.io/rogue-legend-2...
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One weird trick to give you a smoother butte - Nov 21
November 21, 2018
by
Kassoon
The first in big visual overhauls is here, with the whoooole world looking a bit smoother. Slopes and elevation changes have been replaced with half blocks and half slopes where appropriate. Grass has...
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Can you see these colors? - Nov 7
November 07, 2018
by
Kassoon
Everything has gotten a color face-lift with a new palette. One of the steps necessary to making everything feel like it belongs together instead of a random mish-mash is to use a matching color palet...
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Click if underwater caves scare you - Oct 31
October 31, 2018
by
Kassoon
Most of this week was spent on performance improvements. I test on a pretty "average" computer that's about 4 years old, and with average settings I'm getting about 50-60 fps in town and 90 fps in the...
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Changing pace - Oct 24
October 24, 2018
by
Kassoon
I'm going to be focusing on bugs, performance, and tweaks for the remainder of the milestone. That means probably less exciting devlogs for a while. There are a lot of fixes, performance improvements,...
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Become an Inquisitor Today - Oct 17
October 17, 2018
by
Kassoon
There's a new inquisitor's robe! What an unexpected treat. A bunch more QoL and fixes have gone in. Boiling can now be done directly, and your dropped items have more of a grace period where you can r...
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October 10 - Say Cheese!
October 10, 2018
by
Kassoon
Say cheese! Facial expressions are back for the new models! You can press the keys on your numpad to do different expressions. Villagers should also be more expressive when they talk to you. Last week...
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October 3 - Catchin Swamp Bugs
October 03, 2018
by
Kassoon
Several biomes have gotten a facelift to match the new aesthetic of the plains. There's new plants and polish, like in this spoopy swamp. Villagers have gotten many fixes and improvements. They should...
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September 26 - What a treet
September 26, 2018
by
Kassoon
Trees have had further improvements, particularly at medium and long ranges, so standing on a mountain and looking off into the distance you'll see more high-quality foliage. There's also a new graphi...
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September 19 - Gaming in the Cloud
September 19, 2018
by
Kassoon
Hello cleud Realtime clouds have been improved, both in appearance and more realistic density. New gameplay challenge: forget the actual game, just sit and look at the clouds for a while and see what...
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September 13 - You're gonna want to look at this
September 13, 2018
by
Kassoon
There's all new lighting, global illumination, and further grass improvements. I've made some substantial changes to how lighting works including new post-processing effects. Realtime GI has been impr...
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August 29 - Lush Toppings
August 29, 2018
by
Kassoon
Work on graphics begins with grass There's a new grass appearance complete with flowers and little details. Bushes have also been changed to both fit in better and be easier to spot amongst the grass...
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August 22 Field Repair
August 22, 2018
by
Kassoon
There's a new craft option to perform a field repair of your tools if you have an appropriate material. No more suddenly broken tools while you're out adventuring! Your maple syrup can now be fermente...
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August 15 - Tapping Adventure
August 15, 2018
by
Kassoon
The male model has been added! At last the new player models are in. I'll be working on incorporating everything else using the new appearances. You can now find maple trees in the world which can be...
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August 8 - Stand on Grapes
August 08, 2018
by
Kassoon
Weapon stands have been added so you can show off your collection or use them for decoration Grapes have been added. There's no NPC to feed them to you while you relax on a couch though, you'll have t...
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August 1 - The Lemon Tree
August 01, 2018
by
Kassoon
There's some new trees for you to cultivate deliciousness from. A lemon tree and olive tree, great for making oil or even mayonnaise in some order. I also fixed some problematic and evasive bugs, like...
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July 25 - Giving Trees
July 25, 2018
by
Kassoon
Apple trees have been added! They're like normal trees, but they take a while to reach a fruit-bearing maturity, after which they'll continuously grow apples. Better yet, they don't die in winter, so...
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July 18 - Oil
July 18, 2018
by
Kassoon
The Oil Press has been added, allowing you to process certain crops into oil. I'm very tired. Check it out!!!!!!!! Patch Notes * Added Oil Press. Extracts the oil from things like sunflowers, truffles...
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July 11 - Say Cheese
July 11, 2018
by
Kassoon
You can now research and build a Cheese Press, add milk to age it into cheese. I did a lot of research on fermentation for both the keg and cheese press, and here's a fun fact: yeast is made with yeas...
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July 4 - Kegger
July 04, 2018
by
Kassoon
There's a new addition for your farm: the Keg! You can place all sorts of crops into this and age them to make fermented drinks. There's different wines, sake, honey meads, try stuff out but don't ove...
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June 6 - Dark Portal
June 06, 2018
by
Kassoon
There's a new tier of research available with some new recipes. One such item is the Astral Portal, which functions like the Astral Recall, but it allows you to return to where you were before recalli...
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May 30 - Elemental Research
May 30, 2018
by
Kassoon
Continuing from last week's update, the new research system is fully available! Now in order to research new recipes, you break down new items on your Alchemy Table in order to get a certain amount of...
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New customization options and alchemical research
May 24, 2018
by
Kassoon
I'm moving towards a slightly different system for research, where instead of dictating what you need to craft to research new recipes, you can choose and experiment with whatever you can find. So now...
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New Player and Trees for Miles
May 09, 2018
by
Kassoon
The new player model is here! You can now select the new female model when making your character, and if you were the default female avatar before you'll be the new one. It's still in progress, some t...
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New Player Model, Improved Terrain
May 02, 2018
by
Kassoon
Just a small update this week. I was working on implementing the new character model but it had some face issues so that didn't make it in. So instead there are some bug fixes and FPS optimizations. I...
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Half blocks, new houses, and better performance
April 25, 2018
by
Kassoon
This update features a bunch more half block stuff, as well as new houses and better performance. Instead of having a huge list of blocks for every type of shape I decided to add a Saw to let you crea...
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New update adds an all new set of rested buffs, craftable windmills, and even greater housery.
April 18, 2018
by
Kassoon
When you sleep at a bed at the end of a day you'll get a new set of rested buffs for the following day: * Tree Bulldozer lets you knock over trees by bouncing off them. * Great Hugs makes your hugs su...
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April 10 - Pasting Houses
April 10, 2018
by
Kassoon
Artifying continues with a new house added to the village, a new appearance for doors, and a new fancy rounded top door. Lighting and color has also undergone some improvement tweaks. When I got done...
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April 4 - Color Report Card
April 04, 2018
by
Kassoon
I've been working on color grading and HDR. What's that? Color grading is when you apply a filter to an image to change the colors, typically to bring out certain colors and make a scene more vibrant...
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Multiplayer is Ready
March 14, 2018
by
Kassoon
Multiplayer is ready for beta and testing. In addition to "just making it work" I've also added bans and mods for servers. In your Data/StreamingAssets/ folder you'll find a bans.txt which is a list o...
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Server Browser, Memory Halved
February 16, 2018
by
Kassoon
There's a new server browser! If you click on multiplayer you'll get access to the server browser, which in addition to showing local network games can now show online games as well by clicking the Re...
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New demo update and versions available
February 08, 2018
by
Kassoon
#demo
There's a new demo available with an all-new tutorial and control changes. There's also versions available for 64bit, OSX, and Linux!...
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New demo
January 12, 2018
by
Kassoon
#demo
New demo now available for Windows!...
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Fantastic Mr Furnishings
January 05, 2018
by
Kassoon
Holidays are over, hope yours were sufficiently festive. I added a bunch more furniture to craft and buy and decorate with. There's all sorts of new tables and chairs, as well as colorful sofas, armch...
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