Farther and Deeper - Oct 11
Towns are now visible from really far away, which should help you get less lost while exploring. An itch "missing token" error ate my update, so read the patch notes below~
* Towns will be visible from really far away in new worlds
* New appearance for bushes and a few trees
* Caves are less common but go much deeper
* Clouds now reflect the time shift when sleeping
* Increased the durability of iron
* Reduced duration of Tainted Water
* Added new items to Collection screen
* Boiling liquids now requires more heat
* Improved performance when loading a save you've loaded before
* All trees should now blow in the wind
* Fixed an error message
* Fixed a case where the ground could disappear while digging
* Fixed a case where sickness could last seemingly forever
* Fixed being able to see through the ceiling when in first person
* Fixed a case where blocks wouldn't stack
* Fixed being unable to see the type of slope you're about to chisel
* Fixed chisel sometimes not being able to chisel a 1/2 or 3/4 block properly
* Fixed buffs showing when the UI is hidden with alt+z
* Fixed weird appearance of slopes
* Fixed an error when researching
Files
Get Rogue Legend 2
Rogue Legend 2
Run a farm, a shop, or dungeons with friends
Status | In development |
Author | Kassoon |
Genre | Adventure |
Tags | Action-Adventure, Action RPG, Casual, Co-op, Crafting, Exploration, Farming, Fishing, Open World, Relaxing |
Languages | English |
Accessibility | Color-blind friendly, Subtitles, Configurable controls, High-contrast, Interactive tutorial, One button |
More posts
- Placing Markers - Dec 6Dec 06, 2019
- Getting Salty - Sep 27Sep 27, 2019
- Measuring heat - Sep 11Sep 11, 2019
- Early QoL - Aug 30Aug 30, 2019
- Immersed in obsidian - Aug 7Aug 07, 2019
- The UndersideJul 19, 2019
- Research and XPJul 09, 2019
- Maps - May 29May 29, 2019
- Almost There - Mar 20Mar 20, 2019