New Player Model, Improved Terrain
Just a small update this week. I was working on implementing the new character model but it had some face issues so that didn't make it in. So instead there are some bug fixes and FPS optimizations. I also improved the look of distant terrain some so it's less blurry. Here's a picture:
When I put the new character model in she looked a bit gormless, so I've needed to add a whole bunch of new facial bones that can be moved around to give actual expressions. Since I was using flat anime-style eyes and mouths before it requires pretty much a total redo of the facial expression system. There's also a lot of work involved in taking it from "creepy doll" to "that's a person" and it's something I've never done before so there's a lot of learning involved. I'll also likely need a whole new set of animations that fit with the more realistic bone structure. Anyway, this has all been going on in the background of the past several updates. I think her outfit is nice though, so here's a peek at that:
Patch Notes
* Fixed error messages
* Fixed being unable to hit wolves
* Fixed duplicate buildings sometimes appearing in town
* Optimizations
Get Rogue Legend 2
Rogue Legend 2
Run a farm, a shop, or dungeons with friends
Status | In development |
Author | Kassoon |
Genre | Adventure |
Tags | Action-Adventure, Action RPG, Casual, Co-op, Crafting, Exploration, Farming, Fishing, Open World, Relaxing |
Languages | English |
Accessibility | Color-blind friendly, Subtitles, Configurable controls, High-contrast, Interactive tutorial, One button |
More posts
- Placing Markers - Dec 6Dec 06, 2019
- Farther and Deeper - Oct 11Oct 11, 2019
- Getting Salty - Sep 27Sep 27, 2019
- Measuring heat - Sep 11Sep 11, 2019
- Early QoL - Aug 30Aug 30, 2019
- Immersed in obsidian - Aug 7Aug 07, 2019
- The UndersideJul 19, 2019
- Research and XPJul 09, 2019
- Maps - May 29May 29, 2019
- Almost There - Mar 20Mar 20, 2019
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